… are not necessary. NFTs are the latest trend in the crypto community and people are quick to associate them with industries outside of their initial use case which I think is an interesting area to look at, especially regarding Gaming. With Ubisoft offering its employees NFTs, the adoption of the technology by one of … Continue reading NFTs in gaming…
Free-to-play (FtP) business models
Why does Free-to-play matter as a part of the gaming industry? The business of gaming is an incredible one and an important one. There are over 3 billion gamers worldwide (source) and the mobile gaming industry reached over $90B in revenue in 2021 (source). Gaming as an industry is growing with the introduction of new … Continue reading Free-to-play (FtP) business models
Pokémon Unite Analysis
Summary Pokémon Unite is a team style battle game or a Multiplayer Online Battle Arena (MOBA) game that takes elements of League of Legends, Basketball, and Pokémon to create a highly engaging team-based game. At the moment, the game offers 5v5 games where two teams of 5 Pokémon Trainers use their Pokémon to battle other … Continue reading Pokémon Unite Analysis
Gaming and in-game currency transfers
Open Gaming Model Open Banking as a concept was brought to the forefront of FinTech and Financial services companies through PSD2 in the UK. This act was aimed at making transactions between banks and/or non-banks more seamless, safer for consumers, and more readily available to all. As a result, the banking sector in the UK … Continue reading Gaming and in-game currency transfers
Video Game Market-as-a-Service model
I've been reading a lot about NFTs lately (example here) and watching long-form videos about them (here) and how they may interact with gaming. I largely agree with the premise of the gamesindustry.biz article that says "the reality is that you don't need NFTs or blockchain technologies to implement any of the systems needed to … Continue reading Video Game Market-as-a-Service model